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C.R.U.I.S.E.R -> GeoW-2 Özelliklerin Tam listesi (30/5/2008 5:12:07 PM)
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Resmen Doğrulanan Özellikler; -Battlefields will be much larger than in the previous installment. ( Savaş alanları ilk oyundan çok daha geniş olacak) -There will, in fact, be chainsaw dueling in single player as well as multiplayer. ( Testere Düellosu multiplayer'da da olacak) -There is a new poison grenade, which will kill anybody it hits and slowly drain the health of anybody around it. (Yeni bir zehir bombası olacak , patladığı yerdeki kişiler hemen ölecek yakındakilerin enerjisi yavaş yavaş gidecek) -The "meat shield" is usable in both single player as well as multiplayer. (Etten kalkan hem tek kişilik hem de çok kişilik oyunda olacak) -The cover system is no longer as clunky, and has been edited to further prevent people "sticking" to walls and such ( Saklanma sistemi artık hatalı olmayacak, adamımız duvara yapışıp kalmayacak ) -The story begins six months after the original ends. ( Hikaye orijinal oyunun sonundan altı ay sonra başlıyor ) -A new pistol called the "Gorgon Pistol" is available, firing a six-round burst much like the hammerburst from the original. ( Gorgon Pistol isimli toplu(kovboy silahı gibi) silah geliyor. ) -The hammerburst is now a semi-automatic gun. ( Hammerburst silahı şimdi yarı-otomatik) -There is now a larger difference in active-reloading from gun to gun. ( Aktif Doldurma sistemi silahtan silaha artık daha çok farkedecek ) -Drop-in/drop-out co-op. ( Coop'tan ayrılma ve girme ) -Blood trails will allow you to track your prey much more effectively in case they decide it's time to run away. ( Düşmanlar kaçmayı tercih ettiklerinde, kan izlerini takip ederek düşmana ulaşabileceğiz. ) -A new war journal to keep track of your endeavors. -A much more emotionally evocative story that will be much deeper and more interesting than in Gears. ( İlk oyundan çok daha derin ve ilginç bir hikaye olacak ) -Difficulty settings modified. Casual is now much easier, while Insane is harder. (Zorluk dereceleri değişti , Casual daha kolay Insane daha zor olacak) -Weapon-specific melees. New kinds of executions. (Silaha özgü yakın vuruşlar var, yeni tip ölümcül-vuruşlar olacak) -At least two new species of Locust. At least one more chainsaw method. 5 vs. 5 online battles. ( En azından iki yeni Locust türü olacak, en az bir adet farklı testere kullanım şekli, 5'e 5 multiplayer ) -New online mode called "Wingman," where it's essentially a 2v2v2v2v2 game. -Gridlock is a multiplayer map. -The ability to have each player use their own difficulty setting in co-op mode. ( Coop oyunda iki kişi de farklı zorluk seçebilecek ) -Completely destructible environments. ( Tamamen parçalanabilir çevre ) -Enhanced physics. ( Gelişmiş Fizikler ) -You can be damaged and killed whilst chainsawing. ( Testere yaparken zarar görebiliyor ve hatta ölebiliyoruz ) -Longer campaign. ( Daha uzun Hikaye modu ) -More usage of vehicles in campaign. ( Araçlar daha çok kullanılacak hikaye modunda ) -A new "dynamic-conversation camera" used during cutscenes to give them a cinematic feel. ( Arasahnelerde daha sinematik etki vermek için dinamik konuşma kemarası olacak ) -The addition of a flamethrower, dubbed "Scorcher." ( Scorcher isimli Alev püskürtücü silah ekleniyor ) -Assassination game-type renamed to "Guardian." -Unlimited respawns until each team's respective leader dies, at which points player cease respawning. ( Multiplayer'da lider ölmediği sürece istediğimiz kadar spawn olabiliyoruz ) -Matchmaking! New game-type dubbed "Meat Flag." ( Etten bayrak isimli yeni oyun türü ) -Sort of like Capture-the-flag but the flag is a human player who stays in the center of the map. -Each team must down this player to be able to drag him back to their base. -Getting damaged slows you down. You can now choose which weapon to spawn with in multiplayer: ( hasar gördüğünüzde yavaşlıyorsunuz, multiplayerda hangi silahların ışınlanacağını belirliyorsunuz ) -****cer or Hammerburst. Portable cover. -These are big metal things that you can carry around and shove into the ground to act as make-shift cover. ( Büyük metaller taşıyıp kendinize toprağa saplayarak siper yapıyorsunuz ) -You can only use your pistol while carrying one, and they can be destroyed by enemies that get too close. -Grenades can be manually stuck to anything, meaning ****ave to "tag" the object like you would a person in the original Gears. - Smoke grenades now stun enemies as well. - While waiting to respawn, you may fly around the map and take screenshots of the action which you can then share with your friends. - One confirmed new map: River - A symetrical map, each team gets a sniping building and some flat ****d, which is divided by a river. - One confirmed new map: Security - A long narrow map. - Power weapons guarded by laser-turrets th cannot be destroyed and will kill you if you attempt to get to the weapons. - These turrets can be turned off. New controls for downed enemies: X Button [Curb stomp] B Button [Melee] Y Button [Punch in a downed opponent's face] A Button [Use enemy as meat-shield http://gearsofwar2forums.com/viewtopic.php?f=2&t=33
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